Learning Outcomes:
A student who has met the objectives of the course will be able to:
• Define and explain key human-computer interaction and design research theories and concepts, including methodologically and epistemologically distinct approaches to problem solving
• Employ design research tools, methods and techniques in interaction with diverse stakeholders
• Construct and follow a plan and process for the human-centred research and design of a novel technology
• Develop concept solutions to real-world challenges, explaining and evaluating processes and methods chosen on the basis of theory
• Communicate in effective visual and oral form project processes and outputs to pertinent stakeholders
• Describe ethical challenges in the human-centred design of technology and engagement with stakeholders
• Collaborate with expert stakeholders, among team members and across disciplines for the duration of a design research project
Indicative Module Content:
This course draws upon theory and methods from the fields of human-computer interaction, design thinking, implementation science, cognitive and health psychology, ubiquitous and pervasive computing, and mobile and wearable computing. The course will additionally focus on the opportunities and challenges of interdisciplinary approaches to problem solving and decision-making.
Students will learn to select among and employ tools and methods for the research and development of technologies targeting diverse stakeholders; from qualitative interviewing to concept, empathy and experience mapping, storyboarding and prototyping techniques within the framework of participatory, user-, service- and human-centred design methodologies.