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IA40350

Academic Year 2024/2025

Innovation Sprint (IA40350)

Subject:
Innovation Academy
College:
VP - Research, Innov & Impact
School:
Innovation Academy
Level:
4 (Masters)
Credits:
5
Module Coordinator:
Dr Eileen Diskin
Trimester:
Autumn and Spring (separate)
Mode of Delivery:
Blended
Internship Module:
No
How will I be graded?
Pass/Fail (GPA Neutral)

Curricular information is subject to change.

In the Innovation Sprint, students explore a product/business/service challenge using Design Thinking. Student teams explore and surface creative, disruptive ideas and solutions for a host organisation or company from either the public or private sector.

Through empathising, defining, ideating, prototyping, and testing ideas, teams of students creatively explore and surface disruptive ideas and solutions for a host organisation or company from either the public or private sector. These real-world problems come from actual business owners, entrepreneurs, organisations, etc., looking for new ideas and approaches. Throughout the week, student teams from diverse disciplines work closely together to develop and deliver their creative solution to the host in a culminating event known as ‘Disruption’ to which all project hosts, participants, and interested parties are invited. When interested, hosts may follow up with the student team to work towards implementing the idea(s) presented at the pitch event. In this, these projects may also serve to provide scope to foster potential long-term relationships between peers and potential future patrons or employers.

The primary objective of this module is to give students the opportunity to apply skills in the areas of idea generation and selection, design thinking, teamwork (which may require both in-person and/or remote collaboration), and more. In working on a real-world innovation challenge, participants apply their evolving understanding of innovation in the realisation of an opportunity in practice.


 UCD Innovation Academy  
 
At the UCD Innovation Academy, we are a group of Educator Practitioners with extensive real-world experience as academics, business and social entrepreneurs, tech thinkers, creative professionals and design thinking practitioners. 
 
We take an action-oriented approach to learning, with a combination of individual, group and class tasks and activities, including discussions, presentations and reflection. All of our teaching is grounded in academic rigor, but our focus is on ‘learning by doing’ in a real-world context.
 
**Enrolment on an Innovation Academy module means a commitment to active participation and engagement, which necessitates attendance at all scheduled classes** 

www.innovators.ie 

About this Module

Learning Outcomes:

On completion, participants should be able to:

• Appreciate the various challenges involved in the design process
• Demonstrate delivery of successful innovation in a given venture whether for-profit, a social enterprise, a community project or a public-sector activity
• Apply methodologies and frameworks (e.g. Design Thinking) in developing a solution to a real-world problem or challenge
• Successfully navigate team dynamics, whether working together in-person or collaborating online/remotely
• Communicate the value of an idea via a pitch presentation
• Understand how information can be delivered in various ways (e.g. reports, presentations, and posters) to serve different purposes.

Indicative Module Content:

Design Thinking
Teamwork
Creativity
Innovation
Disruption
Pitch/Presentation

Student Effort Hours:
Student Effort Type Hours
Specified Learning Activities

40

Autonomous Student Learning

30

Lectures

10

Small Group

12

Practical

8

Total

100


Approaches to Teaching and Learning:
Active/task-based learning
Peer and group work
Reflective learning
Enquiry & problem-based learning
Student presentations
Case Study Learning

Requirements, Exclusions and Recommendations

Not applicable to this module.


Module Requisites and Incompatibles
Not applicable to this module.
 

Assessment Strategy
Description Timing Component Scale Must Pass Component % of Final Grade In Module Component Repeat Offered
Group Work Assignment: Team Project Presentation. In-class team presentation. Week 1 Pass/Fail Grade Scale Yes
20
Yes
Reflective Assignment: Student reflection on their own experiences, views and actions relating to the module learnings, in written or multimedia format, e.g. document, video, audio uploaded to Brightspace. Week 1 Pass/Fail Grade Scale Yes
20
Yes
Practical Skills Assessment: Continuous Assessment: In-class, autonomous and self-directed tasks and activities. Week 1 Pass/Fail Grade Scale Yes
20
Yes
Participation in Learning Activities: Attendance and participation: This module requires active participation and engagement, which necessitates attendance at ALL scheduled classes. Week 1 Pass/Fail Grade Scale Yes
40
Yes

Carry forward of passed components
Yes
 

Remediation Type Remediation Timing
In-Module Resit Prior to relevant Programme Exam Board
Please see Student Jargon Buster for more information about remediation types and timing. 

Feedback Strategy/Strategies

• Feedback individually to students, post-assessment

How will my Feedback be Delivered?

Feedback will be given to students upon requested. This will include feedback based on their participation during the module and their deliverables

Name Role
Anh Nguyen Quoc Tutor

Timetabling information is displayed only for guidance purposes, relates to the current Academic Year only and is subject to change.
Autumn Workshop Offering 1 Week(s) - 9 Fri 09:00 - 13:50
Autumn Workshop Offering 1 Week(s) - 9 Mon 09:00 - 13:50
Autumn Workshop Offering 1 Week(s) - 9 Thurs 09:00 - 13:50
Autumn Workshop Offering 1 Week(s) - 9 Tues 09:00 - 13:50
Autumn Workshop Offering 1 Week(s) - 9 Wed 09:00 - 13:50