IA40110 Creative Thinking & Innovation

Academic Year 2021/2022

The aim of this module is to help postgraduate students and professionals access their innate ability for independent creative thinking and innovation, in its broadest sense, and to aid them in discovering the potential for the development of their new ideas in a multi-disciplinary team environment.

This module encompasses four different areas of skill development and learning:

• Developing confidence in creative thinking initially focuses on participants as individuals and mechanisms for developing effective multi-disciplinary teams. Team dynamics are explored through short challenges and altering team composition. Participants explore the different processes of idea creation and idea selection and experience first hand how they form and develop creative ideas around challenges
• Evolution of innovative ideas in multidisciplinary teams builds on team working through targeted activities where participants are introduced to cycles of risk, failure, self-evaluation and change as a means for reaching an end goal. Participants are immersed in processes including creative design and opportunity realisation where they are expected to utilise their networks as teams develop their project based learning activities outside the university
• Translating ideas into value creation brings the preceding two topics together. The definition of ‘value’ is explored in the context of the objectives and the perceptions of the various stakeholders and encompasses: economic, social, environmental and cultural. Participants develop their own tangible outputs which reflect the team values and skills of the team members.
• A hosted interdisciplinary team project provides participants with an opportunity to apply the substance of the three themes of the module to a challenge of practical importance to an external organisation. Teams of students embark on a short intensive project with a host from the public or private sector. These projects foster the potential for long-term relationships between peers and potential future patrons or employers. Teams showcase their outcomes at an event known as ‘Disruption’ to which all hosts, participants and interested parties are invited

This module is run as part of the Graduate Certificate in Innovation, Entrepreneurship & Enterprise



At the UCD Innovation Academy, we are a group of Educator Practitioners with extensive real-world experience as academics, educators, business and social entrepreneurs, tech thinkers, creative professionals and design thinking practitioners.

We take an action-oriented approach to learning, with a combination of individual, group and class tasks and activities, including discussions, presentations and reflection. All of our teaching is grounded in academic rigor, but our focus is on learning by doing in a real-world context.

www.innovators.ie

**Enrolment in an Innovation Academy module means a commitment to active participation and engagement, which necessitates attendance at all scheduled classes.**

Show/hide contentOpenClose All

Curricular information is subject to change

Learning Outcomes:

On completion, participants should be able to:

• Generate innovative ideas in isolation and in a team environment
• Recognise and apply creative thinking in their own discipline and appreciate its value in other arenas
• Develop ideas and resourcefulness to utilise team dynamics to their advantage
• Understand fundamentals of creative thinking and innovation
• Build their network of peers spanning numerous disciplines and organisations

Student Effort Hours: 
Student Effort Type Hours
Lectures

8

Small Group

40

Conversation Class

8

Specified Learning Activities

80

Autonomous Student Learning

70

Total

206

Approaches to Teaching and Learning:
All Innovation Academy modules take a ‘learning by doing’ approach, combining individual, and group activities and tasks including presentations, discussion and reflection. Guest speakers will share their own experiences and lessons learnt. 

• Active/Task-Based Learning
• Peer And Group Work 
• Reflective Learning
• Enquiry & Problem-Based Learning
• Student Presentations
• Case Study Learning
 
Requirements, Exclusions and Recommendations

Not applicable to this module.


Module Requisites and Incompatibles
Incompatibles:
IA50004 - Creativity & Innovation

Equivalents:
Creative Thinking & Innovation (GEMP40110)


 
Assessment Strategy  
Description Timing Open Book Exam Component Scale Must Pass Component % of Final Grade
Attendance: This modules requires active participation and engagement, which necessitates attendance at ALL scheduled classes. (80% attendance is required to pass this component) Throughout the Trimester n/a Pass/Fail Grade Scale Yes

40

Assignment: Reflection Report Throughout the Trimester n/a Pass/Fail Grade Scale Yes

20

Presentation: Innovation Sprint Team Pitch Throughout the Trimester n/a Pass/Fail Grade Scale Yes

20

Assignment: Innovation Sprint Team Report and Poster Throughout the Trimester n/a Pass/Fail Grade Scale Yes

20


Carry forward of passed components
Yes
 
Remediation Type Remediation Timing
In-Module Resit Prior to relevant Programme Exam Board
Please see Student Jargon Buster for more information about remediation types and timing. 
Feedback Strategy/Strategies

• Feedback individually to students, post-assessment

How will my Feedback be Delivered?

Feedback will be given to students upon request. This will include feedback based on their participation throughout the module and their deliverables

Name Role
Dr Eileen Diskin Lecturer / Co-Lecturer