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Curricular information is subject to change
On successful completion of this module, students should have:
1-An understanding of basic game theory concepts;
2-An ability to apply these tools to various real life and economic settings.
Topics covered include
Basic concepts of game theory
Simultaneous move games with pure strategies
Sequential Gamesver advantage
Simultaneous move games with mixed strategies
Evolutionary game theory
Strategic games
Bayesian Games
Student Effort Type | Hours |
---|---|
Lectures | 36 |
Total | 36 |
Not applicable to this module.
Description | Timing | Component Scale | % of Final Grade | ||
---|---|---|---|---|---|
Examination: Midterm test | Week 8 | No | Standard conversion grade scale 40% | No | 40 |
Examination: End of semester exam | 2 hour End of Trimester Exam | No | Alternative linear conversion grade scale 40% | No | 60 |
Remediation Type | Remediation Timing |
---|---|
In-Module Resit | Prior to relevant Programme Exam Board |
• Group/class feedback, post-assessment
• Online automated feedback
Feedback: 1. Regular problem sets will be assigned throughout the semester for self-assessment; solutions will be posted on Brightspace and will be explained in detail during tutorials. 2. Solutions to midterm examination will be posted on Brightspace within 20 working days from the date of the midterm, and those students who wish to go over their midterm will be given an appointment for individual feedback. 3. Solutions to final examinations will be posted after final grades are released, and appointements will be given to those students wishing to review their exam and get individual feedback.
Name | Role |
---|---|
Dr Lucy Liu | Lecturer / Co-Lecturer |