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Curricular information is subject to change
The Student will acquire knowledge of fundamental techniques to produce Virtual and Augmented Reality applications.
The student will be able to developing applications using modern game engines/ ability to develop their own.
The Student will have knowledge of the latest developments in VR/AR and competence to improve on this understanding in the future.
Student Effort Type | Hours |
---|---|
Lectures | 28 |
Studio | 24 |
Autonomous Student Learning | 90 |
Total | 142 |
Review of Comp3033J over the summer before taking course or any introduction Computer Grapahics course.
Reading Virtual Reality by Howard Rheingold
Reading Rainbows End by Vernor Vinge
Description | Timing | Component Scale | % of Final Grade | ||
---|---|---|---|---|---|
Continuous Assessment: Project | Coursework (End of Trimester) | n/a | Graded | No | 50 |
Examination: Final Exam | 2 hour End of Trimester Exam | Yes | Graded | No | 50 |
Remediation Type | Remediation Timing |
---|---|
In-Module Resit | Prior to relevant Programme Exam Board |
• Feedback individually to students, on an activity or draft prior to summative assessment
• Feedback individually to students, post-assessment
Feedback during Interview with the student on if they pass or not. Letter grades not given if they pass, but feedback on what elements of their project were strong or weak.