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Curricular information is subject to change
On completion of this module students are expected to:
a). Design a high-level software architecture of the software application.
b). Formulate a Scrum project plan divided into sprints to develop the software application.
c). Create a fully functional prototype of the software application.
d). Compare software designs and implementations of the software application.
Lectures 1-2: Project Challenge and Group Work
Presents and discusses the software engineering team challenge and best practices for working effectively in teams.
Lectures 3-4: Git Version Control, Scrum Software Methodology
The basics of git version control system.
The basics of Scrum software methodology and how to effectively use Scrum.
Lectures 5-8: Clean code and architecture
Good software architecture and engineering practices.
Lectures 6-8: Agile Software Development
Principles of Agile software development methodology and the practicalities of work in teams, with reference to Scrum.
Lectures 9-20: Lecture and Authentic Learning Workshops
The lectures delve in-depth into the core software engineering concepts, principles of good software architecture, code quality, test quality and documentation. The authentic learning workshops create a real-world context where the groups practice Scrum activities, collaboratively work on product features, and create potentially shippable software product increments. Each workshop's learning objective and assessment criterion is that each group should work as a Scrum team and create a shippable feature. The lecturer and tutor guide the groups with clarifications and additional resources.
Student Effort Type | Hours |
---|---|
Lectures | 20 |
Practical | 24 |
Specified Learning Activities | 70 |
Autonomous Student Learning | 15 |
Total | 129 |
Students must be able to program in Java. Students who have no previous experience of Java programming must obtain the permission of the lecturer to attend this module, and such permission will be granted only in exceptional circumstances.
It is strongly recommended that students have passed COMP20350 Object-Oriented Programming or COMP20250 Introduction to Java or before attempting this module.
Description | Timing | Component Scale | % of Final Grade | ||
---|---|---|---|---|---|
Group Work Assignment: Group Project: Students work in teams employing Problem-based Learning approach to research and propose a high-level architecture design. Groups then propose a project plan comprising four sprints. | n/a | Alternative linear conversion grade scale 40% | No | 15 |
|
Group Work Assignment: Group Project: Students work in small teams to solve the software engineering challenge. The group work is broken into a number of sprint assignments (sprint review and implementation). | n/a | Alternative linear conversion grade scale 40% | No | 85 |
Resit In | Terminal Exam |
---|---|
Summer | No |
• Feedback individually to students, post-assessment
Marks and written feedback are provided online for submitted assignments.
Name | Role |
---|---|
Maryam Gillani | Tutor |