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Curricular information is subject to change
On completion of this module students are expected to:
a). Design a high-level software architecture of the software application.
b). Formulate a Scrum project plan divided into sprints to develop the software application.
c). Create a fully functional prototype of the software application.
d). Compare software designs and implementations of the software application.
Lectures 1-2: Project Challenge and Group Work
Presents and discusses the software engineering team challenge and best practices for working effectively in teams.
Lectures 3-4: Git Version Control, Scrum Software Methodology
The basics of git version control system.
The basics of Scrum software methodology and how to effectively use Scrum.
Lectures 5-8: Clean code and architecture
Good software architecture and engineering practices.
Lectures 6-8: Agile Software Development
Principles of Agile software development methodology and the practicalities of work in teams, with reference to Scrum.
Lectures 9-20: Lecture and Authentic Learning Workshops
The lectures delve in-depth into the core software engineering concepts, principles of good software architecture, code quality, test quality and documentation. The authentic learning workshops create a real-world context where the groups practice Scrum activities, collaboratively work on product features, and create potentially shippable software product increments. Each workshop's learning objective and assessment criterion is that each group should work as a Scrum team and create a shippable feature. The lecturer and tutor guide the groups with clarifications and additional resources.
Student Effort Type | Hours |
---|---|
Lectures | 20 |
Practical | 24 |
Specified Learning Activities | 70 |
Autonomous Student Learning | 15 |
Total | 129 |
Students must be about to program in Java. Students who have no previous experience of Java programming must obtain the permission of the lecturer to attend this module.
It is strongly recommended that students take and pass Programming 1 and 2 and Software Engineering 1 in the first year before taking this module.
It is strongly recommended that students take and pass Introduction to Java before taking this module.
Description | Timing | Component Scale | % of Final Grade | ||
---|---|---|---|---|---|
Group Project: Students work in small teams to solve the software engineering challenge. The group work is broken into a number of sprint assignments (sprint review and implementation). | Throughout the Trimester | n/a | Alternative linear conversion grade scale 40% | No | 85 |
Group Project: Students work in teams employing Problem-based Learning approach to research and propose a high-level architecture design. Groups then propose a project plan comprising five sprints. |
Week 4 | n/a | Alternative linear conversion grade scale 40% | No | 15 |
Resit In | Terminal Exam |
---|---|
Summer | No |
• Feedback individually to students, post-assessment
Marks and written feedback are provided online for submitted assignments.
Name | Role |
---|---|
Amartya Das | Tutor |
Sourodip Ghoshdastidar | Tutor |
Maryam Gillani | Tutor |
Mr Adityaa Gupta | Tutor |
Usama Ikhlaq | Tutor |
Hafiz Adnan Niaz | Tutor |
Stephen Philip Pilli | Tutor |
Mr Jai Narayana Sridharan Murali | Tutor |
Ning Tao | Tutor |
Ms Kar Yen Yap | Tutor |
Mr Oscar Yeoh | Tutor |
Lecture | Offering 1 | Week(s) - 20, 21, 22, 23, 24, 25, 26, 30, 31, 32, 33 | Fri 13:00 - 13:50 |
Lecture | Offering 1 | Week(s) - 20, 21, 22, 23, 24, 25, 26, 29, 30, 31, 32, 33 | Tues 13:00 - 13:50 |
Practical | Offering 1 | Week(s) - 20, 21, 22, 23, 24, 25, 26, 30, 31, 32, 33 | Fri 09:00 - 10:50 |
Practical | Offering 2 | Week(s) - 20, 21, 22, 23, 24, 25, 26, 29, 30, 31, 32, 33 | Tues 09:00 - 10:50 |