Learning Outcomes:
On completion of this module, you will be able to
1. Understand the basics of a range of ancient technologies.
2. Have an advanced understanding of at least one ancient technology.
3. Understand how experimental archaeology has been applied to addressing archaeological research questions.
4. Demonstrate awareness of project design, research questions, recording methods and reflection on results.
5. Work successfully in teams as part of collaborative tasks.
Indicative Module Content:
This module introduces students to experimental archaeology and ancient technologies through a field school to be held in the week immediately before Autumn at the UCD Centre for Experimental Archaeology and Material Culture, at Roebuck, on the University College Dublin campus (see red line on map below). Students will participate in a range of practical classes looking at temporary shelter construction, stone working, pottery, “hot technologies” (fire, kiln production, bronze casting), food and other crafts. Please be advised that students should attend in suitable clothing (boots, rain gear, etc.) and bring drinking water each day. You should also bring writing materials (biro, pencil, notebook, etc.) and a camera.