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Curricular information is subject to change
On completion of the module students will:
have acquired a solid foundational knowledge of digital art histories, theories and practices from the 1960s to the present day.
understand the relationship between digital art and its political, economic, social and cultural context.
recognise the importance of criticality for digital artists.
have been introduced to a variety of online resources (libraries, archives and galleries) for viewing and researching digital art.
have honed their skills in reading, writing and critical analysis.
Computer art, electronic literature, video art, tactical media, digital animation, VR and AR, video game art, net art, social media art, biometric art, AI art, critical making, post-digital, post-internet and new aesthetic, post-digital publishing, art on the blockchain and curating digital art.
Student Effort Type | Hours |
---|---|
Lectures | 24 |
Specified Learning Activities | 38 |
Autonomous Student Learning | 38 |
Total | 100 |
Not applicable to this module.
Description | Timing | Component Scale | % of Final Grade | ||
---|---|---|---|---|---|
Class Test: Slide Test | Week 12 | n/a | Graded | No | 50 |
Essay: 2,000 word essay | Week 7 | n/a | Graded | No | 50 |
Resit In | Terminal Exam |
---|---|
Autumn | No |
• Feedback individually to students, post-assessment
You will receive written feedback on your essay and will have the opportunity to discuss this and your exam performance with the lecturer concerned.
Name | Role |
---|---|
Ms Rhona Henderson | Lecturer / Co-Lecturer |